Welcome an exploration of what fun is and why games matter widely considered a classic used in dozens of university level programs on game design all around the world a go to text for gamification educators trainers and interaction designers. A theory of fun for game design is a book written and illustrated by raph koster it is based upon a presentation koster gave at the austin game conference in 2003 and the book reflects its origins by displaying text on one page and a cartoon graphic from the talk on the other page. A theory of fun for game design is not your typical how to book it features a novel way of teaching interactive designers how to create and improve their designs to incorporate the highest degree of fun as the book shows designing for fun is all about making interactive products like games highly . In a theory of fun for game design game designer raph koster breaks down what fun is how successful games achieve it and what exactly we have to learn from games in this book summary learn why evolution has made games fun for humans what skills games actually teach from statistics to social power and teamwork. Koster raph theory of fun for game design scottsdale us paraglyph press 2004 created date 1 30 2017 22126 pm
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